mirror of
https://github.com/misternebula/quantum-space-buddies.git
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Merge pull request #350 from misternebula/GetUnityObjects
Revert "revert GetUnityObjects thingy"
This commit is contained in:
commit
2364b2a6d5
@ -1,7 +1,6 @@
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using QSB.Animation.NPC.WorldObjects;
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using QSB.Animation.NPC.WorldObjects;
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using QSB.WorldSync;
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using QSB.WorldSync;
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using System.Linq;
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using System.Linq;
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using UnityEngine;
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namespace QSB.Animation.NPC
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namespace QSB.Animation.NPC
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{
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{
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@ -16,7 +15,7 @@ namespace QSB.Animation.NPC
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//MOVE : this is the wrong place to put this... move it to Conversations?
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//MOVE : this is the wrong place to put this... move it to Conversations?
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QSBWorldSync.OldDialogueTrees.Clear();
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QSBWorldSync.OldDialogueTrees.Clear();
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QSBWorldSync.OldDialogueTrees = Resources.FindObjectsOfTypeAll<CharacterDialogueTree>().ToList();
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QSBWorldSync.OldDialogueTrees = QSBWorldSync.GetUnityObjects<CharacterDialogueTree>().ToList();
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}
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}
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}
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}
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}
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}
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@ -3,6 +3,7 @@ using OWML.Utils;
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using QSB.Events;
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using QSB.Events;
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using QSB.Player;
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using QSB.Player;
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using QSB.Player.TransformSync;
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using QSB.Player.TransformSync;
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using QSB.WorldSync;
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using QSB.Utility;
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using QSB.Utility;
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using System.Linq;
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using System.Linq;
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using UnityEngine;
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using UnityEngine;
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@ -75,7 +76,7 @@ namespace QSB.DeathSync
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}
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}
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else
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else
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{
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{
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var allAstroobjects = Resources.FindObjectsOfTypeAll<AstroObject>().Where(x => x.GetAstroObjectName() != AstroObject.Name.None && x.GetAstroObjectType() != AstroObject.Type.Satellite);
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var allAstroobjects = QSBWorldSync.GetUnityObjects<AstroObject>().Where(x => x.GetAstroObjectName() != AstroObject.Name.None && x.GetAstroObjectType() != AstroObject.Type.Satellite);
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var ordered = allAstroobjects.OrderBy(x => Vector3.SqrMagnitude(x.transform.position));
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var ordered = allAstroobjects.OrderBy(x => Vector3.SqrMagnitude(x.transform.position));
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DeathClosestAstroObject = ordered.First().transform;
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DeathClosestAstroObject = ordered.First().transform;
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}
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}
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@ -25,7 +25,7 @@ namespace QSB.OrbSync
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{
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{
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QSBWorldSync.OldOrbList.Clear();
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QSBWorldSync.OldOrbList.Clear();
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NomaiOrbTransformSync.OrbTransformSyncs.Clear();
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NomaiOrbTransformSync.OrbTransformSyncs.Clear();
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QSBWorldSync.OldOrbList = Resources.FindObjectsOfTypeAll<NomaiInterfaceOrb>().ToList();
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QSBWorldSync.OldOrbList = QSBWorldSync.GetUnityObjects<NomaiInterfaceOrb>().ToList();
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if (QSBCore.IsHost)
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if (QSBCore.IsHost)
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{
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{
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_orbs.ForEach(x => QNetworkServer.Destroy(x));
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_orbs.ForEach(x => QNetworkServer.Destroy(x));
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@ -40,7 +40,7 @@ namespace QSB.Player.TransformSync
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protected Quaternion _roastingRotationVelocity;
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protected Quaternion _roastingRotationVelocity;
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private Transform GetStickPivot()
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private Transform GetStickPivot()
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=> Resources.FindObjectsOfTypeAll<RoastingStickController>().First().transform.Find("Stick_Root/Stick_Pivot");
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=> QSBWorldSync.GetUnityObjects<RoastingStickController>().First().transform.Find("Stick_Root/Stick_Pivot");
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public override void OnStartLocalPlayer()
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public override void OnStartLocalPlayer()
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=> LocalInstance = this;
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=> LocalInstance = this;
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@ -1,5 +1,4 @@
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using QSB.WorldSync;
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using QSB.WorldSync;
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using UnityEngine;
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namespace QSB.PoolSync
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namespace QSB.PoolSync
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{
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{
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@ -7,17 +6,17 @@ namespace QSB.PoolSync
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{
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{
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protected override void RebuildWorldObjects(OWScene scene)
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protected override void RebuildWorldObjects(OWScene scene)
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{
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{
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foreach (var streaming in Resources.FindObjectsOfTypeAll<NomaiRemoteCameraStreaming>())
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foreach (var streaming in QSBWorldSync.GetUnityObjects<NomaiRemoteCameraStreaming>())
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{
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{
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streaming.gameObject.AddComponent<CustomNomaiRemoteCameraStreaming>();
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streaming.gameObject.AddComponent<CustomNomaiRemoteCameraStreaming>();
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}
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}
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foreach (var camera in Resources.FindObjectsOfTypeAll<NomaiRemoteCamera>())
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foreach (var camera in QSBWorldSync.GetUnityObjects<NomaiRemoteCamera>())
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{
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{
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camera.gameObject.AddComponent<CustomNomaiRemoteCamera>();
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camera.gameObject.AddComponent<CustomNomaiRemoteCamera>();
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}
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}
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foreach (var platform in Resources.FindObjectsOfTypeAll<NomaiRemoteCameraPlatform>())
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foreach (var platform in QSBWorldSync.GetUnityObjects<NomaiRemoteCameraPlatform>())
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{
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{
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platform.gameObject.AddComponent<CustomNomaiRemoteCameraPlatform>();
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platform.gameObject.AddComponent<CustomNomaiRemoteCameraPlatform>();
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}
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}
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@ -153,7 +153,7 @@ namespace QSB
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DebugLog.DebugWrite("OnStartServer", MessageType.Info);
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DebugLog.DebugWrite("OnStartServer", MessageType.Info);
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if (QSBWorldSync.OldDialogueTrees.Count == 0 && QSBSceneManager.IsInUniverse)
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if (QSBWorldSync.OldDialogueTrees.Count == 0 && QSBSceneManager.IsInUniverse)
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{
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{
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QSBWorldSync.OldDialogueTrees = Resources.FindObjectsOfTypeAll<CharacterDialogueTree>().ToList();
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QSBWorldSync.OldDialogueTrees = QSBWorldSync.GetUnityObjects<CharacterDialogueTree>().ToList();
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}
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}
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}
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}
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@ -283,17 +283,17 @@ namespace QSB
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{
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{
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QSBWorldSync.RemoveWorldObjects<IWorldObjectTypeSubset>();
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QSBWorldSync.RemoveWorldObjects<IWorldObjectTypeSubset>();
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QSBWorldSync.RemoveWorldObjects<IWorldObject>();
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QSBWorldSync.RemoveWorldObjects<IWorldObject>();
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foreach (var platform in Resources.FindObjectsOfTypeAll<CustomNomaiRemoteCameraPlatform>())
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foreach (var platform in QSBWorldSync.GetUnityObjects<CustomNomaiRemoteCameraPlatform>())
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{
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{
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Destroy(platform);
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Destroy(platform);
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}
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}
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foreach (var camera in Resources.FindObjectsOfTypeAll<CustomNomaiRemoteCamera>())
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foreach (var camera in QSBWorldSync.GetUnityObjects<CustomNomaiRemoteCamera>())
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{
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{
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Destroy(camera);
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Destroy(camera);
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}
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}
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foreach (var streaming in Resources.FindObjectsOfTypeAll<CustomNomaiRemoteCameraStreaming>())
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foreach (var streaming in QSBWorldSync.GetUnityObjects<CustomNomaiRemoteCameraStreaming>())
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{
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{
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Destroy(streaming);
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Destroy(streaming);
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}
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}
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@ -42,7 +42,7 @@ namespace QSB.QuantumSync
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QSBWorldSync.Init<QSBEyeProxyQuantumMoon, EyeProxyQuantumMoon>();
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QSBWorldSync.Init<QSBEyeProxyQuantumMoon, EyeProxyQuantumMoon>();
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if (scene == OWScene.SolarSystem)
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if (scene == OWScene.SolarSystem)
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{
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{
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Shrine = Resources.FindObjectsOfTypeAll<QuantumShrine>().First();
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Shrine = QSBWorldSync.GetUnityObjects<QuantumShrine>().First();
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}
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}
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}
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}
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@ -3,6 +3,7 @@ using QSB.Events;
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using QSB.Messaging;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.Player;
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using QSB.Utility;
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using QSB.Utility;
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using QSB.WorldSync;
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using System.Linq;
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using System.Linq;
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using UnityEngine;
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using UnityEngine;
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@ -66,7 +67,7 @@ namespace QSB.RoastingSync.Events
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var stick = player.RoastingStick;
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var stick = player.RoastingStick;
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var stickTip = stick.transform.GetChild(0);
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var stickTip = stick.transform.GetChild(0);
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var mallowPrefab = Resources.FindObjectsOfTypeAll<RoastingStickController>().First().GetValue<GameObject>("_mallowBodyPrefab");
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var mallowPrefab = QSBWorldSync.GetUnityObjects<RoastingStickController>().First().GetValue<GameObject>("_mallowBodyPrefab");
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var tossedMallow = Object.Instantiate(mallowPrefab, stickTip.position, stickTip.rotation);
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var tossedMallow = Object.Instantiate(mallowPrefab, stickTip.position, stickTip.rotation);
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var rigidbody = tossedMallow.GetComponent<OWRigidbody>();
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var rigidbody = tossedMallow.GetComponent<OWRigidbody>();
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@ -1,4 +1,5 @@
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using System.Linq;
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using System.Linq;
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using QSB.WorldSync;
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using UnityEngine;
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using UnityEngine;
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namespace QSB.SatelliteSync
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namespace QSB.SatelliteSync
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@ -21,7 +22,7 @@ namespace QSB.SatelliteSync
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{
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{
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if (newScene == OWScene.SolarSystem)
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if (newScene == OWScene.SolarSystem)
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{
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{
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Projector = Resources.FindObjectsOfTypeAll<SatelliteSnapshotController>().First();
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Projector = QSBWorldSync.GetUnityObjects<SatelliteSnapshotController>().First();
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Projector._loopingSource.spatialBlend = 1f;
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Projector._loopingSource.spatialBlend = 1f;
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Projector._oneShotSource.spatialBlend = 1f;
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Projector._oneShotSource.spatialBlend = 1f;
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}
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}
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@ -81,7 +81,7 @@ namespace QSB.SectorSync.WorldObjects
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}
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}
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else if (QSBSceneManager.CurrentScene == OWScene.EyeOfTheUniverse)
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else if (QSBSceneManager.CurrentScene == OWScene.EyeOfTheUniverse)
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{
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{
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var shuttleController = Resources.FindObjectsOfTypeAll<EyeShuttleController>().First();
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var shuttleController = QSBWorldSync.GetUnityObjects<EyeShuttleController>().First();
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if (shuttleController == null)
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if (shuttleController == null)
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{
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{
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DebugLog.ToConsole($"Warning - Expected to find a EyeShuttleController for {AttachedObject.name}!", MessageType.Warning);
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DebugLog.ToConsole($"Warning - Expected to find a EyeShuttleController for {AttachedObject.name}!", MessageType.Warning);
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@ -61,9 +61,9 @@ namespace QSB.ShipSync
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}
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}
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HatchInteractZone = HatchController.GetComponent<InteractZone>();
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HatchInteractZone = HatchController.GetComponent<InteractZone>();
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ShipTractorBeam = Resources.FindObjectsOfTypeAll<ShipTractorBeamSwitch>().First();
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ShipTractorBeam = QSBWorldSync.GetUnityObjects<ShipTractorBeamSwitch>().First();
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CockpitController = Resources.FindObjectsOfTypeAll<ShipCockpitController>().First();
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CockpitController = QSBWorldSync.GetUnityObjects<ShipCockpitController>().First();
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ShipElectricalComponent = Resources.FindObjectsOfTypeAll<ShipElectricalComponent>().First();
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ShipElectricalComponent = QSBWorldSync.GetUnityObjects<ShipElectricalComponent>().First();
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var sphereShape = HatchController.GetComponent<SphereShape>();
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var sphereShape = HatchController.GetComponent<SphereShape>();
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sphereShape.radius = 2.5f;
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sphereShape.radius = 2.5f;
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@ -28,7 +28,7 @@ namespace QSB.Syncs
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if (wantedSync == default)
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if (wantedSync == default)
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{
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{
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DebugLog.ToConsole($"Error - _storedTransformSyncs does not contain type:{typeof(T)} under player {player.PlayerId}. Attempting to find manually...", MessageType.Error);
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DebugLog.ToConsole($"Error - _storedTransformSyncs does not contain type:{typeof(T)} under player {player.PlayerId}. Attempting to find manually...", MessageType.Error);
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var allSyncs = Resources.FindObjectsOfTypeAll<T>();
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var allSyncs = QSBWorldSync.GetUnityObjects<T>();
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wantedSync = allSyncs.First(x => x.Player == player);
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wantedSync = allSyncs.First(x => x.Player == player);
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if (wantedSync == default)
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if (wantedSync == default)
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{
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{
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@ -100,7 +100,7 @@ namespace QSB.Syncs
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public virtual void Start()
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public virtual void Start()
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{
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{
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var lowestBound = Resources.FindObjectsOfTypeAll<PlayerTransformSync>()
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var lowestBound = QSBWorldSync.GetUnityObjects<PlayerTransformSync>()
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.Where(x => x.NetId.Value <= NetId.Value).OrderBy(x => x.NetId.Value).Last();
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.Where(x => x.NetId.Value <= NetId.Value).OrderBy(x => x.NetId.Value).Last();
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NetIdentity.SetRootIdentity(lowestBound.NetIdentity);
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NetIdentity.SetRootIdentity(lowestBound.NetIdentity);
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@ -1,6 +1,8 @@
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using OWML.Utils;
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using OWML.Utils;
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using QSB.Utility;
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using QSB.Utility;
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using QSB.WorldSync;
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using System;
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using System;
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using System.Linq;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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@ -30,7 +32,7 @@ namespace QSB.TimeSync
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private void OnUniverseSceneLoad(OWScene oldScene, OWScene newScene)
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private void OnUniverseSceneLoad(OWScene oldScene, OWScene newScene)
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{
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{
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_isSetUp = true;
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_isSetUp = true;
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var obj = Resources.FindObjectsOfTypeAll<SleepTimerUI>()[0];
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var obj = QSBWorldSync.GetUnityObjects<SleepTimerUI>().First();
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_canvas = obj.GetValue<Canvas>("_canvas");
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_canvas = obj.GetValue<Canvas>("_canvas");
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_text = obj.GetValue<Text>("_text");
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_text = obj.GetValue<Text>("_text");
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_canvas.enabled = false;
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_canvas.enabled = false;
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@ -126,4 +128,4 @@ namespace QSB.TimeSync
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_text.text = text;
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_text.text = text;
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}
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}
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}
|
}
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}
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}
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@ -1,4 +1,5 @@
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using QSB.Utility;
|
using QSB.Utility;
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using QSB.WorldSync;
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using System.Linq;
|
using System.Linq;
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using UnityEngine;
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using UnityEngine;
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|
|
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@ -14,7 +15,7 @@ namespace QSB.Tools.ProbeTool
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|
|
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private void Awake()
|
private void Awake()
|
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{
|
{
|
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_probe = Resources.FindObjectsOfTypeAll<QSBProbe>().First(x => gameObject.transform.IsChildOf(x.transform));
|
_probe = QSBWorldSync.GetUnityObjects<QSBProbe>().First(x => gameObject.transform.IsChildOf(x.transform));
|
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if (_probe == null)
|
if (_probe == null)
|
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{
|
{
|
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DebugLog.ToConsole($"Error - Couldn't find QSBProbe!", OWML.Common.MessageType.Error);
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DebugLog.ToConsole($"Error - Couldn't find QSBProbe!", OWML.Common.MessageType.Error);
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|
@ -1,4 +1,5 @@
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using QSB.Utility;
|
using QSB.Utility;
|
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|
using QSB.WorldSync;
|
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using System.Linq;
|
using System.Linq;
|
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using UnityEngine;
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using UnityEngine;
|
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|
|
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@ -22,7 +23,7 @@ namespace QSB.Tools.ProbeTool
|
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|
|
||||||
private void Awake()
|
private void Awake()
|
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{
|
{
|
||||||
_probe = Resources.FindObjectsOfTypeAll<QSBProbe>().First(x => gameObject.transform.IsChildOf(x.transform));
|
_probe = QSBWorldSync.GetUnityObjects<QSBProbe>().First(x => gameObject.transform.IsChildOf(x.transform));
|
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if (_probe == null)
|
if (_probe == null)
|
||||||
{
|
{
|
||||||
DebugLog.ToConsole($"Error - Couldn't find QSBProbe!", OWML.Common.MessageType.Error);
|
DebugLog.ToConsole($"Error - Couldn't find QSBProbe!", OWML.Common.MessageType.Error);
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using QSB.Utility;
|
using QSB.Utility;
|
||||||
|
using QSB.WorldSync;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
@ -16,7 +17,7 @@ namespace QSB.Tools.ProbeTool
|
|||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
_probe = Resources.FindObjectsOfTypeAll<QSBProbe>().First(x => gameObject.transform.IsChildOf(x.transform));
|
_probe = QSBWorldSync.GetUnityObjects<QSBProbe>().First(x => gameObject.transform.IsChildOf(x.transform));
|
||||||
if (_probe == null)
|
if (_probe == null)
|
||||||
{
|
{
|
||||||
DebugLog.ToConsole($"Error - Couldn't find QSBProbe!", OWML.Common.MessageType.Error);
|
DebugLog.ToConsole($"Error - Couldn't find QSBProbe!", OWML.Common.MessageType.Error);
|
||||||
|
@ -152,12 +152,17 @@ namespace QSB.WorldSync
|
|||||||
WorldObjects.RemoveAll(x => x is TWorldObject);
|
WorldObjects.RemoveAll(x => x is TWorldObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<TUnityObject> Init<TWorldObject, TUnityObject>()
|
public static IEnumerable<TUnityObject> GetUnityObjects<TUnityObject>()
|
||||||
|
where TUnityObject : MonoBehaviour
|
||||||
|
=> Resources.FindObjectsOfTypeAll<TUnityObject>()
|
||||||
|
.Where(x => x.gameObject.scene.name != null);
|
||||||
|
|
||||||
|
public static void Init<TWorldObject, TUnityObject>()
|
||||||
where TWorldObject : WorldObject<TUnityObject>
|
where TWorldObject : WorldObject<TUnityObject>
|
||||||
where TUnityObject : MonoBehaviour
|
where TUnityObject : MonoBehaviour
|
||||||
{
|
{
|
||||||
RemoveWorldObjects<TWorldObject>();
|
RemoveWorldObjects<TWorldObject>();
|
||||||
var list = Resources.FindObjectsOfTypeAll<TUnityObject>().ToList();
|
var list = GetUnityObjects<TUnityObject>().ToList();
|
||||||
//DebugLog.DebugWrite($"{typeof(TWorldObject).Name} init : {list.Count} instances.", MessageType.Info);
|
//DebugLog.DebugWrite($"{typeof(TWorldObject).Name} init : {list.Count} instances.", MessageType.Info);
|
||||||
for (var id = 0; id < list.Count; id++)
|
for (var id = 0; id < list.Count; id++)
|
||||||
{
|
{
|
||||||
@ -165,8 +170,6 @@ namespace QSB.WorldSync
|
|||||||
obj.Init(list[id], id);
|
obj.Init(list[id], id);
|
||||||
WorldObjectsToUnityObjects.Add(list[id], obj);
|
WorldObjectsToUnityObjects.Add(list[id], obj);
|
||||||
}
|
}
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static TWorldObject CreateWorldObject<TWorldObject>()
|
private static TWorldObject CreateWorldObject<TWorldObject>()
|
||||||
@ -243,4 +246,4 @@ namespace QSB.WorldSync
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
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Reference in New Issue
Block a user