diff --git a/QSB/Audio/Patches/PlayerImpactAudioPatches.cs b/QSB/Audio/Patches/PlayerImpactAudioPatches.cs index c2203ba3..64cfea29 100644 --- a/QSB/Audio/Patches/PlayerImpactAudioPatches.cs +++ b/QSB/Audio/Patches/PlayerImpactAudioPatches.cs @@ -8,7 +8,8 @@ namespace QSB.Audio.Patches; internal class PlayerImpactAudioPatches : QSBPatch { - public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect; + // Since we patch Start we do it when the mod starts, else it won't run + public override QSBPatchTypes Type => QSBPatchTypes.OnModStart; [HarmonyPostfix] [HarmonyPatch(typeof(PlayerImpactAudio), nameof(PlayerImpactAudio.Start))]