mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-28 12:40:28 +00:00
Initial commit
This commit is contained in:
commit
1c302a931f
5
.gitignore
vendored
Normal file
5
.gitignore
vendored
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
|
||||||
|
packages
|
||||||
|
.vs
|
||||||
|
QSB/bin
|
||||||
|
QSB/obj
|
25
QSB.sln
Normal file
25
QSB.sln
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.29613.14
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QSB", "QSB\QSB.csproj", "{1F00090A-C697-4C55-B401-192F3CFB9DC2}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{1F00090A-C697-4C55-B401-192F3CFB9DC2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{1F00090A-C697-4C55-B401-192F3CFB9DC2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{1F00090A-C697-4C55-B401-192F3CFB9DC2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{1F00090A-C697-4C55-B401-192F3CFB9DC2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {59091249-7726-4F95-86E2-3C3278C9CB9B}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
BIN
QSB/Assets/network
Normal file
BIN
QSB/Assets/network
Normal file
Binary file not shown.
29
QSB/Assets/network.manifest
Normal file
29
QSB/Assets/network.manifest
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
ManifestFileVersion: 0
|
||||||
|
CRC: 3137456723
|
||||||
|
Hashes:
|
||||||
|
AssetFileHash:
|
||||||
|
serializedVersion: 2
|
||||||
|
Hash: a8622f2115b36ee2bd8a26fbd37882e9
|
||||||
|
TypeTreeHash:
|
||||||
|
serializedVersion: 2
|
||||||
|
Hash: 47ee499ae8022a6b96ca6a5fd541f154
|
||||||
|
HashAppended: 0
|
||||||
|
ClassTypes:
|
||||||
|
- Class: 1
|
||||||
|
Script: {instanceID: 0}
|
||||||
|
- Class: 4
|
||||||
|
Script: {instanceID: 0}
|
||||||
|
- Class: 114
|
||||||
|
Script: {fileID: 372142912, guid: dc443db3e92b4983b9738c1131f555cb, type: 3}
|
||||||
|
- Class: 114
|
||||||
|
Script: {fileID: -822479833, guid: dc443db3e92b4983b9738c1131f555cb, type: 3}
|
||||||
|
- Class: 114
|
||||||
|
Script: {fileID: 227461547, guid: dc443db3e92b4983b9738c1131f555cb, type: 3}
|
||||||
|
- Class: 114
|
||||||
|
Script: {fileID: -1768714887, guid: dc443db3e92b4983b9738c1131f555cb, type: 3}
|
||||||
|
- Class: 115
|
||||||
|
Script: {instanceID: 0}
|
||||||
|
Assets:
|
||||||
|
- Assets/NetworkPlayer.prefab
|
||||||
|
- Assets/NetworkManager.prefab
|
||||||
|
Dependencies: []
|
37
QSB/NetworkPlayer.cs
Normal file
37
QSB/NetworkPlayer.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Networking;
|
||||||
|
|
||||||
|
namespace QSB {
|
||||||
|
public class NetworkPlayer: NetworkBehaviour {
|
||||||
|
Transform _body;
|
||||||
|
Transform _sun;
|
||||||
|
|
||||||
|
void Start () {
|
||||||
|
QSB.Log("Started network player");
|
||||||
|
|
||||||
|
_sun = Locator.GetAstroObject(AstroObject.Name.TimberHearth).transform;
|
||||||
|
|
||||||
|
var player = Locator.GetPlayerBody().transform.Find("Traveller_HEA_Player_v2");
|
||||||
|
if (isLocalPlayer) {
|
||||||
|
_body = player;
|
||||||
|
} else {
|
||||||
|
_body = Instantiate(player);
|
||||||
|
_body.parent = transform;
|
||||||
|
_body.localPosition = Vector3.zero;
|
||||||
|
_body.localRotation = Quaternion.identity;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void Update () {
|
||||||
|
if (!_body) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (isLocalPlayer) {
|
||||||
|
transform.position = _body.position - _sun.position;
|
||||||
|
transform.rotation = _body.rotation * Quaternion.Inverse(_sun.rotation);
|
||||||
|
} else {
|
||||||
|
_body.position = _sun.position + transform.position;
|
||||||
|
_body.rotation = transform.rotation * _sun.rotation;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
36
QSB/Properties/AssemblyInfo.cs
Normal file
36
QSB/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("FriendsInSpace")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("FriendsInSpace")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2020")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("1f00090a-c697-4c55-b401-192f3cfb9dc2")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
56
QSB/QSB.cs
Normal file
56
QSB/QSB.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
using OWML.Common;
|
||||||
|
using OWML.ModHelper;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Networking;
|
||||||
|
|
||||||
|
namespace QSB {
|
||||||
|
public class QSB: ModBehaviour {
|
||||||
|
static QSB _instance;
|
||||||
|
|
||||||
|
void Awake () {
|
||||||
|
Application.runInBackground = true;
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
Cursor.visible = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update () {
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
Cursor.visible = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start () {
|
||||||
|
_instance = this;
|
||||||
|
|
||||||
|
ModHelper.Events.Subscribe<PlayerBody>(Events.AfterStart);
|
||||||
|
ModHelper.Events.OnEvent += OnEvent;
|
||||||
|
|
||||||
|
var assetBundle = ModHelper.Assets.LoadBundle("assets/network");
|
||||||
|
var networkManager = Instantiate(assetBundle.LoadAsset<GameObject>("assets/networkmanager.prefab"));
|
||||||
|
var networkPlayerPrefab = assetBundle.LoadAsset<GameObject>("assets/networkplayer.prefab");
|
||||||
|
networkPlayerPrefab.AddComponent<NetworkPlayer>();
|
||||||
|
networkManager.GetComponent<NetworkManager>().playerPrefab = networkPlayerPrefab;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnEvent (MonoBehaviour behaviour, Events ev) {
|
||||||
|
var player = GameObject.Find("Traveller_HEA_Player_v2");
|
||||||
|
|
||||||
|
var spawn1 = Locator.GetPlayerBody().gameObject;
|
||||||
|
spawn1.AddComponent<NetworkStartPosition>();
|
||||||
|
var spawn2 = Locator.GetShipBody().gameObject;
|
||||||
|
spawn2.AddComponent<NetworkStartPosition>();
|
||||||
|
|
||||||
|
var networkIdentity = player.AddComponent<NetworkIdentity>();
|
||||||
|
networkIdentity.localPlayerAuthority = true;
|
||||||
|
|
||||||
|
var networkTransform = player.AddComponent<NetworkTransform>();
|
||||||
|
|
||||||
|
var networkManager = gameObject.AddComponent<NetworkManager>();
|
||||||
|
networkManager.playerPrefab = player;
|
||||||
|
var networkHUD = gameObject.AddComponent<NetworkManagerHUD>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Log (params string[] strings) {
|
||||||
|
_instance.ModHelper.Console.WriteLine(string.Join(" ", strings));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
105
QSB/QSB.csproj
Normal file
105
QSB/QSB.csproj
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{1F00090A-C697-4C55-B401-192F3CFB9DC2}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace>FriendsInSpace</RootNamespace>
|
||||||
|
<AssemblyName>FriendsInSpace</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<Deterministic>true</Deterministic>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="0Harmony, Version=1.2.0.1, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Lib.Harmony.1.2.0.1\lib\net35\0Harmony.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\..\..\..\..\Program Files\Epic Games\OuterWilds\OuterWilds_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="NAudio-Unity, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\OWML.0.3.35\lib\net35\NAudio-Unity.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Json.Net.Unity3D.9.0.1\lib\net35\Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="OWML, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\OWML.0.3.35\lib\net35\OWML.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="OWML.Common, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\OWML.0.3.35\lib\net35\OWML.Common.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="OWML.ModHelper, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\OWML.0.3.35\lib\net35\OWML.ModHelper.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="OWML.ModHelper.Assets, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\OWML.0.3.35\lib\net35\OWML.ModHelper.Assets.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="OWML.ModHelper.Events, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\OWML.0.3.35\lib\net35\OWML.ModHelper.Events.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="OWML.ModHelper.Menus, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\OWML.0.3.35\lib\net35\OWML.ModHelper.Menus.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
<Reference Include="UnityEngine">
|
||||||
|
<HintPath>..\..\..\..\..\..\Program Files\Epic Games\OuterWilds\OuterWilds_Data\Managed\UnityEngine.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
|
<HintPath>..\..\..\..\..\..\Program Files\Epic Games\OuterWilds\OuterWilds_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Networking">
|
||||||
|
<HintPath>..\..\..\..\..\..\Program Files\Epic Games\OuterWilds\OuterWilds_Data\Managed\UnityEngine.Networking.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="QSB.cs" />
|
||||||
|
<Compile Include="NetworkPlayer.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="default-config.json" />
|
||||||
|
<None Include="manifest.json" />
|
||||||
|
<None Include="packages.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<PostBuildEvent>md "$(StartWorkingDirectory)\Mods\FriendsInSpace"
|
||||||
|
md "$(StartWorkingDirectory)\Mods\FriendsInSpace\assets"
|
||||||
|
|
||||||
|
copy /y "$(TargetPath)" "$(StartWorkingDirectory)\Mods\FriendsInSpace\FriendsInSpace.dll"
|
||||||
|
|
||||||
|
copy /y "$(ProjectDir)\default-config.json" "$(StartWorkingDirectory)\Mods\FriendsInSpace\default-config.json"
|
||||||
|
|
||||||
|
copy /y "$(ProjectDir)\default-config.json" "$(StartWorkingDirectory)\Mods\FriendsInSpace\config.json"
|
||||||
|
|
||||||
|
copy /y "$(ProjectDir)\manifest.json" "$(StartWorkingDirectory)\Mods\FriendsInSpace\manifest.json"
|
||||||
|
|
||||||
|
copy /y "$(ProjectDir)\Assets\*" "$(StartWorkingDirectory)\Mods\FriendsInSpace\Assets"</PostBuildEvent>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
9
QSB/QSB.csproj.user
Normal file
9
QSB/QSB.csproj.user
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
|
||||||
|
<StartWorkingDirectory>C:\Program Files\Epic Games\OuterWilds\OWML</StartWorkingDirectory>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<ProjectView>ProjectFiles</ProjectView>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
5
QSB/default-config.json
Normal file
5
QSB/default-config.json
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"requireVR": false,
|
||||||
|
"enabled": true,
|
||||||
|
"settings": {}
|
||||||
|
}
|
8
QSB/manifest.json
Normal file
8
QSB/manifest.json
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"filename": "FriendsInSpace.dll",
|
||||||
|
"author": "Raicuparta",
|
||||||
|
"name": "FriendsInSpace",
|
||||||
|
"uniqueName": "Raicuparta.FriendsInSpace",
|
||||||
|
"version": "0.1",
|
||||||
|
"owmlVersion": "0.3.30"
|
||||||
|
}
|
6
QSB/packages.config
Normal file
6
QSB/packages.config
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<packages>
|
||||||
|
<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" />
|
||||||
|
<package id="Lib.Harmony" version="1.2.0.1" targetFramework="net35" />
|
||||||
|
<package id="OWML" version="0.3.35" targetFramework="net35" />
|
||||||
|
</packages>
|
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Reference in New Issue
Block a user