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remove log
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@ -1,7 +1,6 @@
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using QSB.Events;
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using QSB.ItemSync.WorldObjects;
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using QSB.Player;
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using QSB.Utility;
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using QSB.WorldSync;
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namespace QSB.ItemSync.Events
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@ -31,7 +30,6 @@ namespace QSB.ItemSync.Events
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{
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var socketWorldObject = QSBWorldSync.GetWorldFromId<IQSBOWItemSocket>(message.SocketId);
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var itemWorldObject = QSBWorldSync.GetWorldFromId<IQSBOWItem>(message.ItemId);
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DebugLog.DebugWrite($"Socket {(itemWorldObject as IWorldObject).Name} to socket {(socketWorldObject as IWorldObject).Name}. Inserting:{message.Inserting}");
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if (message.Inserting)
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{
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socketWorldObject.PlaceIntoSocket(itemWorldObject);
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