This commit is contained in:
Mister_Nebula 2020-12-06 10:32:12 +00:00
parent 3f9db41045
commit 1b39bb2330

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@ -51,9 +51,6 @@ namespace QSB
QSBPatchManager.DoPatchType(QSBPatchTypes.OnModStart);
// Turns out these are very finicky about what order they go. QSBNetworkManager seems to
// want to go first-ish, otherwise the NetworkManager complains about the PlayerPrefab being
// null (even though it isn't...)
gameObject.AddComponent<QSBNetworkManager>();
gameObject.AddComponent<QSBNetworkManagerHUD>();
gameObject.AddComponent<DebugActions>();