build candles and light sensors in the eye

This commit is contained in:
Mister_Nebula 2022-05-03 09:43:57 +01:00
parent 5163b75a13
commit 18a069427b
2 changed files with 2 additions and 2 deletions

View File

@ -7,7 +7,7 @@ namespace QSB.EchoesOfTheEye.DreamCandles;
public class DreamCandleManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override WorldObjectScene WorldObjectScene => WorldObjectScene.Both;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) =>

View File

@ -9,7 +9,7 @@ namespace QSB.EchoesOfTheEye.LightSensorSync;
internal class LightSensorManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override WorldObjectScene WorldObjectScene => WorldObjectScene.Both;
public override bool DlcOnly => true;
public static bool ShouldIgnore(LightSensor lightSensor) =>