From 185fa01f67003879bcedd5263a63fa56f17b62c2 Mon Sep 17 00:00:00 2001 From: Mister_Nebula <41904486+misternebula@users.noreply.github.com> Date: Mon, 10 Aug 2020 17:22:57 +0100 Subject: [PATCH] Cleanup, changed animtrigger to use playermessage --- QSB/Events/PlayerReadyEvent.cs | 1 - QSB/Messaging/AnimTriggerMessage.cs | 5 +---- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/QSB/Events/PlayerReadyEvent.cs b/QSB/Events/PlayerReadyEvent.cs index ab845b93..b6fbcc83 100644 --- a/QSB/Events/PlayerReadyEvent.cs +++ b/QSB/Events/PlayerReadyEvent.cs @@ -20,7 +20,6 @@ namespace QSB.Events public override void OnServerReceive(ToggleMessage message) { - DebugLog.ToConsole($"Receieved ready message from {message.SenderId}"); PlayerRegistry.GetPlayer(message.SenderId).IsReady = message.ToggleValue; PlayerState.LocalInstance.Send(); } diff --git a/QSB/Messaging/AnimTriggerMessage.cs b/QSB/Messaging/AnimTriggerMessage.cs index 772b2017..8d0c0fd6 100644 --- a/QSB/Messaging/AnimTriggerMessage.cs +++ b/QSB/Messaging/AnimTriggerMessage.cs @@ -2,10 +2,9 @@ namespace QSB.Messaging { - public class AnimTriggerMessage : MessageBase + public class AnimTriggerMessage : PlayerMessage { public short TriggerId; - public uint SenderId; public float Value; public override void Deserialize(NetworkReader reader) @@ -13,7 +12,6 @@ namespace QSB.Messaging base.Deserialize(reader); Value = reader.ReadSingle(); TriggerId = reader.ReadInt16(); - SenderId = reader.ReadPackedUInt32(); } public override void Serialize(NetworkWriter writer) @@ -21,7 +19,6 @@ namespace QSB.Messaging base.Serialize(writer); writer.Write(Value); writer.Write(TriggerId); - writer.Write(SenderId); } } }