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remove QSBGhostBrain.ShouldDisplayDebug as it does a check that already happens in DebugGui
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@ -30,10 +30,6 @@ public class QSBGhostBrain : WorldObject<GhostBrain>, IGhostObject
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Start();
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}
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public override bool ShouldDisplayDebug()
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=> base.ShouldDisplayDebug()
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&& QSBCore.DebugSettings.DrawGhostAI;
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public override string ReturnLabel()
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{
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var label = $"Name:{AttachedObject.ghostName}" +
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