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make pause menu show correct buttons on scene load
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commit
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@ -91,8 +91,20 @@ namespace QSB.Menus
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DisconnectButton = MenuApi.PauseMenu_MakeSimpleButton("DISCONNECT");
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DisconnectButton = MenuApi.PauseMenu_MakeSimpleButton("DISCONNECT");
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DisconnectButton.onClick.AddListener(Disconnect);
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DisconnectButton.onClick.AddListener(Disconnect);
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DisconnectButton.gameObject.SetActive(false);
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DisconnectButton.GetComponent<CanvasGroup>().alpha = 1f;
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if (QSBCore.IsInMultiplayer)
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{
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ClientButton.SetActive(false);
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HostButton.gameObject.SetActive(false);
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DisconnectButton.gameObject.SetActive(true);
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DisconnectButton.GetComponent<CanvasGroup>().alpha = 1f;
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}
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else
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{
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DisconnectButton.gameObject.SetActive(false);
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DisconnectButton.GetComponent<CanvasGroup>().alpha = 1f;
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}
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}
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}
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private void MakeTitleMenus()
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private void MakeTitleMenus()
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