fix conversation stone socket

This commit is contained in:
Mister_Nebula 2021-10-27 12:50:49 +01:00
parent cde00e7ae3
commit 05c018bbac

View File

@ -74,7 +74,7 @@ namespace QSB.ItemSync
{
worldObj = QSBWorldSync.GetWorldFromUnity<QSBWarpCoreSocket, WarpCoreSocket>((WarpCoreSocket)unityObject);
}
else if (unityObject.GetType() == typeof(NomaiConversationStone))
else if (unityObject.GetType() == typeof(NomaiConversationStoneSocket))
{
worldObj = QSBWorldSync.GetWorldFromUnity<QSBNomaiConversationStoneSocket, NomaiConversationStoneSocket>((NomaiConversationStoneSocket)unityObject);
}