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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-04 03:39:55 +00:00
use nameof for RaiseEvent
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@ -10,10 +10,10 @@ namespace QSB.Animation.NPC.WorldObjects
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public abstract CharacterDialogueTree GetDialogueTree();
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public virtual void StartConversation()
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=> GetDialogueTree().RaiseEvent("OnStartConversation");
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=> GetDialogueTree().RaiseEvent(nameof(CharacterDialogueTree.OnStartConversation));
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public virtual void EndConversation()
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=> GetDialogueTree().RaiseEvent("OnEndConversation");
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=> GetDialogueTree().RaiseEvent(nameof(CharacterDialogueTree.OnEndConversation));
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public virtual bool InConversation()
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=> false;
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@ -93,24 +93,24 @@ namespace QSB.Animation.Player.Patches
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if (!____leftFootGrounded && leftFootLift < 0.333f)
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{
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____leftFootGrounded = true;
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__instance.RaiseEvent("OnLeftFootGrounded");
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__instance.RaiseEvent(nameof(__instance.OnLeftFootGrounded));
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}
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else if (____leftFootGrounded && leftFootLift > 0.666f)
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{
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____leftFootGrounded = false;
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__instance.RaiseEvent("OnLeftFootLift");
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__instance.RaiseEvent(nameof(__instance.OnLeftFootLift));
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}
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var rightFootLift = ____animator.GetFloat("RightFootLift");
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if (!____rightFootGrounded && rightFootLift < 0.333f)
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{
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____rightFootGrounded = true;
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__instance.RaiseEvent("OnRightFootGrounded");
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__instance.RaiseEvent(nameof(__instance.OnRightFootGrounded));
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}
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else if (____rightFootGrounded && rightFootLift > 0.666f)
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{
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____rightFootGrounded = false;
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__instance.RaiseEvent("OnRightFootLift");
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__instance.RaiseEvent(nameof(__instance.OnRightFootLift));
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}
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}
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@ -16,12 +16,12 @@ namespace QSB.QuantumSync.Patches
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[HarmonyPostfix]
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[HarmonyPatch(typeof(Shape), nameof(Shape.OnEnable))]
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public static void Shape_OnEnable(Shape __instance)
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=> __instance.RaiseEvent("OnShapeActivated", __instance);
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=> __instance.RaiseEvent(nameof(__instance.OnShapeActivated), __instance);
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[HarmonyPostfix]
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[HarmonyPatch(typeof(Shape), nameof(Shape.OnDisable))]
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public static void Shape_OnDisable(Shape __instance)
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=> __instance.RaiseEvent("OnShapeDeactivated", __instance);
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=> __instance.RaiseEvent(nameof(__instance.OnShapeDeactivated), __instance);
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// ShapeVisibilityTracker patches
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@ -123,7 +123,7 @@ namespace QSB.ShipSync.Patches
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__instance._damaged = true;
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__instance._repairFraction = 0f;
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__instance.OnComponentDamaged();
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__instance.RaiseEvent("OnDamaged", __instance);
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__instance.RaiseEvent(nameof(__instance.OnDamaged), __instance);
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qsbShipComponent
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.SendMessage(new ComponentDamagedMessage());
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}
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@ -132,7 +132,7 @@ namespace QSB.ShipSync.Patches
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__instance._damaged = false;
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__instance._repairFraction = 1f;
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__instance.OnComponentRepaired();
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__instance.RaiseEvent("OnRepaired", __instance);
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__instance.RaiseEvent(nameof(__instance.OnRepaired), __instance);
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qsbShipComponent
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.SendMessage(new ComponentRepairedMessage());
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}
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@ -166,7 +166,7 @@ namespace QSB.ShipSync.Patches
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if (!____damaged)
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{
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____damaged = true;
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__instance.RaiseEvent("OnDamaged", __instance);
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__instance.RaiseEvent(nameof(__instance.OnDamaged), __instance);
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qsbShipHull
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.SendMessage(new HullDamagedMessage());
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@ -192,7 +192,7 @@ namespace QSB.ShipSync.Patches
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}
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}
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__instance.RaiseEvent("OnImpact", ____dominantImpact, damage);
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__instance.RaiseEvent(nameof(__instance.OnImpact), ____dominantImpact, damage);
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____dominantImpact = null;
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}
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@ -229,7 +229,7 @@ namespace QSB.ShipSync.Patches
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if (____integrity >= 1f)
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{
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____damaged = false;
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__instance.RaiseEvent("OnRepaired", __instance);
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__instance.RaiseEvent(nameof(__instance.OnRepaired), __instance);
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qsbShipHull
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.SendMessage(new HullRepairedMessage());
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}
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@ -53,7 +53,7 @@ namespace QSB.ZeroGCaveSync.Patches
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__instance._lanternEmissiveRenderer.sharedMaterials = __instance._lanternMaterials;
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}
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__instance.RaiseEvent("OnRepaired", __instance);
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__instance.RaiseEvent(nameof(__instance.OnRepaired), __instance);
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}
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if (__instance._damageEffect != null)
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@ -32,7 +32,7 @@ namespace QSB.ZeroGCaveSync.WorldObjects
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AttachedObject._lanternEmissiveRenderer.sharedMaterials = AttachedObject._lanternMaterials;
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}
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AttachedObject.RaiseEvent("OnRepaired", AttachedObject);
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AttachedObject.RaiseEvent(nameof(AttachedObject.OnRepaired), AttachedObject);
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}
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public void RepairTick(float repairFraction)
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