make this QSBWorldSync.AllObjectsAdded just in case QSBWorldSync.AllObjectsReady never happens

This commit is contained in:
JohnCorby 2022-12-31 11:51:11 -08:00
parent a93dc99c20
commit 04432676dd

View File

@ -14,7 +14,7 @@ internal class WorldObjectsHashMessage : QSBMessage<(string managerName, string
public override void OnReceiveRemote()
{
Delay.RunWhen(() => QSBWorldSync.AllObjectsReady, () =>
Delay.RunWhen(() => QSBWorldSync.AllObjectsAdded, () =>
{
var serverHash = QSBWorldSync.ManagerHashes[Data.managerName];