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namespace QSB.QuantumSync.WorldObjects
{
internal class QSBEyeProxyQuantumMoon : QSBQuantumObject<EyeProxyQuantumMoon>
{
public override void Init(EyeProxyQuantumMoon moonObject, int id)
{
ObjectId = id;
AttachedObject = moonObject;
ControllingPlayer = 1u;
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base.Init(moonObject, id);
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}
}
}