2022-02-02 20:33:53 +00:00
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using QSB.Audio;
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using QSB.Player;
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using QSB.RoastingSync;
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using QSB.Tools;
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using QSB.Utility;
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using System.Linq;
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using UnityEngine;
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namespace QSB.PlayerBodySetup.Remote
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{
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public static class RemotePlayerCreation
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{
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public static Transform CreatePlayer(
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PlayerInfo player,
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out Transform visibleCameraRoot,
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out Transform visibleRoastingSystem,
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out Transform visibleStickPivot,
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out Transform visibleStickTip)
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{
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2022-02-03 09:20:14 +00:00
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DebugLog.DebugWrite($"CREATE PLAYER");
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2022-02-02 20:33:53 +00:00
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/*
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* CREATE PLAYER STRUCTURE
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*/
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2022-02-03 09:20:14 +00:00
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DebugLog.DebugWrite($"CREATE PLAYER STRUCTURE");
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2022-02-02 20:33:53 +00:00
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// Variable naming convention is broken here to reflect OW unity project (with REMOTE_ prefixed) for readability
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2022-02-03 03:21:31 +00:00
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var REMOTE_Player_Body = Object.Instantiate(QSBCore.NetworkAssetBundle.LoadAsset<GameObject>("Assets/Prefabs/REMOTE_Player_Body.prefab"));
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2022-02-02 20:33:53 +00:00
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REMOTE_Player_Body.transform.localPosition = Vector3.zero;
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REMOTE_Player_Body.transform.localScale = Vector3.one;
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REMOTE_Player_Body.transform.localRotation = Quaternion.identity;
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var REMOTE_PlayerCamera = REMOTE_Player_Body.transform.Find("REMOTE_PlayerCamera").gameObject;
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var REMOTE_RoastingSystem = REMOTE_Player_Body.transform.Find("REMOTE_RoastingSystem").gameObject;
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var REMOTE_Stick_Root = REMOTE_RoastingSystem.transform.Find("REMOTE_Stick_Root").gameObject;
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var REMOTE_Traveller_HEA_Player_v2 = REMOTE_Player_Body.transform.Find("REMOTE_Traveller_HEA_Player_v2").gameObject;
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/*
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* SET UP PLAYER BODY
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*/
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2022-02-03 09:20:14 +00:00
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DebugLog.DebugWrite($"SET UP PLAYER BODY");
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2022-02-02 20:33:53 +00:00
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player.Body = REMOTE_Player_Body;
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FixMaterialsInAllChildren.ReplaceMaterials(REMOTE_Player_Body.transform);
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player.AnimationSync.InitRemote(REMOTE_Traveller_HEA_Player_v2.transform);
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player.InstrumentsManager.InitRemote(REMOTE_Player_Body.transform);
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REMOTE_Player_Body.GetComponent<PlayerHUDMarker>().Init(player);
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REMOTE_Player_Body.GetComponent<PlayerMapMarker>().PlayerName = player.Name;
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player._ditheringAnimator = REMOTE_Player_Body.GetComponent<DitheringAnimator>();
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// get inactive renderers too
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Delay.RunNextFrame(() =>
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player._ditheringAnimator._renderers = player._ditheringAnimator
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.GetComponentsInChildren<Renderer>(true)
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.Select(x => x.gameObject.GetAddComponent<OWRenderer>())
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.ToArray());
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2022-02-12 22:07:01 +00:00
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DebugLog.DebugWrite($" - get audio controller");
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player.AudioController = REMOTE_Player_Body.transform.Find("REMOTE_Audio_Player").GetComponent<QSBPlayerAudioController>();
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2022-02-02 20:33:53 +00:00
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/*
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* SET UP PLAYER CAMERA
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*/
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2022-02-03 09:20:14 +00:00
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DebugLog.DebugWrite($"SET UP PLAYER CAMERA");
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2022-02-02 20:33:53 +00:00
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REMOTE_PlayerCamera.GetComponent<Camera>().enabled = false;
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var owcamera = REMOTE_PlayerCamera.GetComponent<OWCamera>();
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player.Camera = owcamera;
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player.CameraBody = REMOTE_PlayerCamera;
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visibleCameraRoot = REMOTE_PlayerCamera.transform;
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PlayerToolsManager.InitRemote(player);
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/*
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* SET UP ROASTING STICK
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*/
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2022-02-03 09:20:14 +00:00
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DebugLog.DebugWrite($"SET UP ROASTING STICK");
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2022-02-02 20:33:53 +00:00
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var REMOTE_Stick_Pivot = REMOTE_Stick_Root.transform.GetChild(0);
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REMOTE_Stick_Pivot.gameObject.SetActive(false);
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var mallowRoot = REMOTE_Stick_Pivot.Find("REMOTE_Stick_Tip/Mallow_Root");
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var newSystem = mallowRoot.Find("MallowSmoke").gameObject.GetComponent<CustomRelativisticParticleSystem>();
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newSystem.Init(player);
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player.RoastingStick = REMOTE_Stick_Pivot.gameObject;
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var marshmallow = mallowRoot.GetComponent<QSBMarshmallow>();
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player.Marshmallow = marshmallow;
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visibleRoastingSystem = REMOTE_RoastingSystem.transform;
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visibleStickPivot = REMOTE_Stick_Pivot;
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visibleStickTip = REMOTE_Stick_Pivot.Find("REMOTE_Stick_Tip");
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return REMOTE_Player_Body.transform;
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}
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}
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}
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