quantum-space-buddies/QSB/ShipSync/Messages/ShipLightMessage.cs

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using QSB.Messaging;
using QSB.ShipSync.WorldObjects;
namespace QSB.ShipSync.Messages;
internal class ShipLightMessage : QSBWorldObjectMessage<QSBShipLight, bool>
{
public ShipLightMessage(bool on) : base(on) { }
public override void OnReceiveRemote() =>
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WorldObject.AttachedObject.SetOn(Data);
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}