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13 lines
378 B
C#
13 lines
378 B
C#
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using Steamworks;
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using Steamworks.Data;
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using System;
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public class FizzySocketManager : SocketManager
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{
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public Action<Connection, IntPtr, int> ForwardMessage;
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public override void OnMessage(Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel)
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{
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ForwardMessage(connection, data, size);
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}
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}
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