2022-08-24 21:07:22 +00:00
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using QSB.Messaging;
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2022-08-24 08:32:31 +00:00
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namespace QSB.Player.Messages;
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internal class PlayerHeartbeatMessage : QSBMessage
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{
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2022-08-24 21:07:22 +00:00
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public override void OnReceiveRemote()
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2022-08-24 08:32:31 +00:00
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{
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2022-08-24 21:07:22 +00:00
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if (!QSBCore.IsHost)
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{
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2022-08-24 21:07:22 +00:00
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// send a response back to the host
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new PlayerHeartbeatMessage { To = 0 }.Send();
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2022-08-24 08:32:31 +00:00
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}
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else
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{
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2022-08-24 21:07:22 +00:00
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// note that we got a response
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2022-08-25 01:28:42 +00:00
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QSBPlayerManager.GetPlayer(From).HeartbeatReceived = true;
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2022-08-24 08:32:31 +00:00
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}
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}
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}
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