quantum-space-buddies/QSB/Syncs/SyncBase.cs

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using OWML.Common;
using QSB.Player;
using QSB.Utility;
using QuantumUNET.Components;
using UnityEngine;
namespace QSB.Syncs
{
public abstract class SyncBase<T> : QNetworkTransform
where T : Component
{
public uint AttachedNetId
{
get
{
if (NetIdentity == null)
{
DebugLog.ToConsole($"Error - Trying to get AttachedNetId with null NetIdentity! Type:{GetType().Name} GrandType:{GetType().GetType().Name}", MessageType.Error);
return uint.MaxValue;
}
return NetIdentity.NetId.Value;
}
}
public uint PlayerId
{
get
{
if (NetIdentity == null)
{
DebugLog.ToConsole($"Error - Trying to get PlayerId with null NetIdentity! Type:{GetType().Name} GrandType:{GetType().GetType().Name}", MessageType.Error);
return uint.MaxValue;
}
return NetIdentity.RootIdentity != null
? NetIdentity.RootIdentity.NetId.Value
: AttachedNetId;
}
}
public PlayerInfo Player => QSBPlayerManager.GetPlayer(PlayerId);
public abstract bool IsReady { get; }
public abstract bool UseInterpolation { get; }
public T AttachedObject { get; set; }
public Transform ReferenceTransform { get; set; }
protected string _logName => $"{PlayerId}.{GetType().Name}";
protected virtual float DistanceLeeway { get; } = 5f;
private float _previousDistance;
protected const float SmoothTime = 0.1f;
protected Vector3 _positionSmoothVelocity;
protected Quaternion _rotationSmoothVelocity;
protected IntermediaryTransform _intermediaryTransform;
protected bool _isInitialized;
protected abstract T InitLocalTransform();
protected abstract T InitRemoteTransform();
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protected abstract void UpdateTransform();
protected abstract void Init();
protected Vector3 SmartSmoothDamp(Vector3 currentPosition, Vector3 targetPosition)
{
var distance = Vector3.Distance(currentPosition, targetPosition);
if (distance > _previousDistance + DistanceLeeway)
{
_previousDistance = distance;
return targetPosition;
}
_previousDistance = distance;
return Vector3.SmoothDamp(currentPosition, targetPosition, ref _positionSmoothVelocity, SmoothTime);
}
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public override void Update()
{
if (!_isInitialized && IsReady)
{
Init();
}
else if (_isInitialized && !IsReady)
{
_isInitialized = false;
return;
}
if (!_isInitialized)
{
return;
}
if (AttachedObject == null)
{
DebugLog.ToConsole($"Warning - AttachedObject {_logName} is null.", MessageType.Warning);
_isInitialized = false;
return;
}
if (!AttachedObject.gameObject.activeInHierarchy)
{
return;
}
if (ReferenceTransform == null)
{
return;
}
if (AttachedObject.transform.parent != ReferenceTransform && !HasAuthority)
{
DebugLog.ToConsole($"Warning - For {_logName}, AttachedObject's ({AttachedObject.name}) parent is not the same as ReferenceTransform! " +
$"({AttachedObject.transform.parent} v {ReferenceTransform.name})" +
$"Did you try to manually reparent AttachedObject?", MessageType.Error);
}
UpdateTransform();
base.Update();
}
protected virtual void OnRenderObject()
{
if (!QSBCore.WorldObjectsReady
|| !QSBCore.DebugMode
|| !QSBCore.ShowLinesInDebug
|| !IsReady
|| ReferenceTransform == null)
{
return;
}
/* Red Cube = Where visible object should be
* Green/Yellow Cube = Where visible object is
* Red Line = Connection between Red Cube and Green/Yellow Cube
* Cyan Line = Connection between Green/Yellow cube and reference transform
*/
Popcron.Gizmos.Cube(_intermediaryTransform.GetTargetPosition_Unparented(), _intermediaryTransform.GetTargetRotation_Unparented(), Vector3.one / 2, Color.red);
Popcron.Gizmos.Line(_intermediaryTransform.GetTargetPosition_Unparented(), AttachedObject.transform.position, Color.red);
var color = HasMoved() ? Color.green : Color.yellow;
Popcron.Gizmos.Cube(AttachedObject.transform.position, AttachedObject.transform.rotation, Vector3.one / 2, color);
Popcron.Gizmos.Line(AttachedObject.transform.position, ReferenceTransform.position, Color.cyan);
}
}
}