2021-12-23 02:27:12 +00:00
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using OWML.Common;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.Utility;
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2022-03-03 03:46:33 +00:00
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namespace QSB.ClientServerStateSync.Messages;
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/// <summary>
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/// sets the state both locally and remotely
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/// </summary>
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internal class ClientStateMessage : QSBMessage<ClientState>
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2021-12-23 02:27:12 +00:00
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{
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2022-03-03 03:46:33 +00:00
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public ClientStateMessage(ClientState state) => Data = state;
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2021-12-23 02:27:12 +00:00
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2022-03-03 03:46:33 +00:00
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public override void OnReceiveLocal()
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=> ClientStateManager.Instance.ChangeClientState(Data);
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2021-12-23 02:27:12 +00:00
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2022-03-03 03:46:33 +00:00
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public override void OnReceiveRemote()
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{
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if (From == uint.MaxValue)
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2021-12-23 02:27:12 +00:00
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{
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2022-03-03 03:46:33 +00:00
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DebugLog.ToConsole($"Error - ID is uint.MaxValue!", MessageType.Error);
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return;
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2022-02-27 12:40:44 +00:00
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}
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2022-03-03 03:46:33 +00:00
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var player = QSBPlayerManager.GetPlayer(From);
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player.State = Data;
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2021-12-23 02:27:12 +00:00
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}
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2022-02-25 06:04:54 +00:00
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}
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