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2020-08-13 22:06:34 +01:00
using QSB.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace QSB.TimeSync
{
public static class WakeUpPatches
{
public static void AddPatches()
{
QSB.Helper.HarmonyHelper.AddPrefix<PlayerCameraEffectController>("OnStartOfTimeLoop", typeof(WakeUpPatches), nameof(WakeUpPatches.OnStartOfTimeLoopPrefix));
}
public static bool OnStartOfTimeLoopPrefix(ref PlayerCameraEffectController __instance)
{
if (__instance.gameObject.CompareTag("MainCamera") && LoadManager.GetCurrentScene() != OWScene.EyeOfTheUniverse)
{
__instance.Call("WakeUp");
}
return false;
}
}
}