quantum-space-buddies/QSB/TimeSync/Patches/TimePatches.cs

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using QSB.Patches;
namespace QSB.TimeSync.Patches
{
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internal class TimePatches : QSBPatch
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{
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
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public override void DoPatches()
{
Prefix(nameof(PlayerCameraEffectController_OnStartOfTimeLoop));
Empty("OWTime_Pause");
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Empty("SubmitActionSkipToNextLoop_AdvanceToNextLoop"); // TODO : remove this, remove meditation button instead
}
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public static bool PlayerCameraEffectController_OnStartOfTimeLoop()
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=> false;
}
}