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15 lines
336 B
C#
15 lines
336 B
C#
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using QSB.Messaging;
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using QSB.WorldSync;
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using System.Linq;
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namespace QSB.EchoesOfTheEye.Prisoner.Messages;
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internal class MindProjectionCompleteMessage : QSBMessage
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{
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public override void OnReceiveRemote()
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{
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var director = QSBWorldSync.GetUnityObjects<PrisonerDirector>().First();
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director.OnMindProjectionComplete();
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}
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}
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