quantum-space-buddies/QSB/QuantumSync/Events/MultiStateChangeMessage.cs

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2020-12-23 10:43:13 +00:00
using QSB.WorldSync.Events;
using QuantumUNET.Transport;
namespace QSB.QuantumSync.Events
{
internal class MultiStateChangeMessag : WorldObjectMessage
{
public int StateIndex { get; set; }
public override void Deserialize(QSBNetworkReader reader)
{
base.Deserialize(reader);
StateIndex = reader.ReadInt32();
}
public override void Serialize(QSBNetworkWriter writer)
{
base.Serialize(writer);
writer.Write(StateIndex);
}
}
}