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using QSB.Messaging;
using QSB.Tools.ProbeLauncherTool.WorldObjects;
namespace QSB.Tools.ProbeLauncherTool.Messages
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{
internal class RetrieveProbeMessage : QSBWorldObjectMessage<QSBProbeLauncher, bool>
{
public RetrieveProbeMessage(bool playEffects) => Data = playEffects;
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public override void OnReceiveRemote() => WorldObject.RetrieveProbe(Data);
}
}