quantum-space-buddies/QSB/Animation/NPC/WorldObjects/QSBSolanumAnimController.cs

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using QSB.TriggerSync.WorldObjects;
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using QSB.WorldSync;
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using System.Linq;
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namespace QSB.Animation.NPC.WorldObjects
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{
/// <summary>
/// only used to get QSBSolanumTrigger from SolanumAnimController
/// </summary>
internal class QSBSolanumAnimController : WorldObject<SolanumAnimController>
{
private QSBSolanumTrigger _trigger;
public QSBSolanumTrigger Trigger => _trigger ??= QSBWorldSync.GetWorldObjects<QSBSolanumTrigger>().First();
public override void SendInitialState(uint to) { }
}
}