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namespace QSB.ItemSync.WorldObjects
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{
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internal class QSBSharedStone : QSBOWItem<SharedStone>
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{
public override void Init(SharedStone attachedObject, int id)
{
ObjectId = id;
AttachedObject = attachedObject;
base.Init(attachedObject, id);
}
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public override void PlaySocketAnimation()
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=> AttachedObject.PlaySocketAnimation();
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public override void PlayUnsocketAnimation()
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=> AttachedObject.PlayUnsocketAnimation();
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public override void OnCompleteUnsocket()
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=> AttachedObject.OnCompleteUnsocket();
}
}