quantum-space-buddies/QSB/PlayerRegistry.cs

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using System.Collections.Generic;
using System.Linq;
using QSB.Events;
using QSB.TransformSync;
using QSB.Animation;
using QSB.Utility;
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using QSB.Messaging;
namespace QSB
{
public static class PlayerRegistry
{
public static PlayerInfo LocalPlayer => GetPlayer(PlayerTransformSync.LocalInstance.netId.Value);
public static List<PlayerInfo> PlayerList { get; } = new List<PlayerInfo>();
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public static List<TransformSync.TransformSync> TransformSyncs { get; } = new List<TransformSync.TransformSync>();
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public static List<TransformSync.TransformSync> LocalTransformSyncs => TransformSyncs.Where(t => t != null && t.hasAuthority).ToList();
public static List<AnimationSync> AnimationSyncs { get; } = new List<AnimationSync>();
public static PlayerInfo CreatePlayer(uint id)
{
DebugLog.ToConsole($"Creating player {id}");
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if (PlayerExists(id))
{
return null;
}
var player = new PlayerInfo(id);
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PlayerList.Add(player);
return player;
}
public static PlayerInfo GetPlayer(uint id)
{
return PlayerList.FirstOrDefault(x => x.NetId == id);
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}
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public static bool PlayerExists(uint id)
{
return GetPlayer(id) != null;
}
public static void RemovePlayer(uint id)
{
PlayerList.Remove(GetPlayer(id));
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}
public static void HandleFullStateMessage(FullStateMessage message)
{
var player = GetPlayer(message.SenderId) ?? CreatePlayer(message.SenderId);
player.Name = message.PlayerName;
}
public static TransformSync.TransformSync GetTransformSync(uint id)
{
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return TransformSyncs.First(x => x != null && x.netId.Value == id);
}
public static AnimationSync GetAnimationSync(uint id)
{
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return AnimationSyncs.FirstOrDefault(x => x != null && x.netId.Value == id);
}
}
}