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using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.SlideProjectors.Messages;
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using QSB.Messaging;
using QSB.Player;
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using QSB.WorldSync;
using System.Threading;
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namespace QSB.EchoesOfTheEye.SlideProjectors.WorldObjects;
public class QSBSlideProjector : WorldObject<SlideProjector>
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{
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private uint _user;
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public override async UniTask Init(CancellationToken ct) =>
QSBPlayerManager.OnRemovePlayer += OnPlayerLeave;
public override void OnRemoval() =>
QSBPlayerManager.OnRemovePlayer -= OnPlayerLeave;
private void OnPlayerLeave(PlayerInfo obj) =>
this.SendMessage(new UseSlideProjectorMessage(false));
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public override void SendInitialState(uint to) =>
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this.SendMessage(new UseSlideProjectorMessage(_user) { To = to });
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/// <summary>
/// called both locally and remotely
/// </summary>
public void SetUser(uint user)
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{
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AttachedObject._interactReceiver.SetInteractionEnabled(user == 0 || user == _user);
_user = user;
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}
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}