2022-01-14 22:54:18 -08:00
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using Mirror;
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using QSB.Utility.VariableSync;
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2021-05-07 14:58:37 +01:00
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2022-03-02 19:46:33 -08:00
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namespace QSB.Animation.Player.Thrusters;
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2022-05-19 14:34:49 +01:00
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public class JetpackAccelerationSync : NetworkBehaviour
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{
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public Vector3VariableSyncer AccelerationVariableSyncer;
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2021-11-26 19:33:56 +00:00
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2022-03-02 19:46:33 -08:00
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private ThrusterModel _thrusterModel;
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public void Init(ThrusterModel model) => _thrusterModel = model;
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public void Update()
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{
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if (isLocalPlayer)
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{
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SyncLocalAccel();
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}
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}
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2022-03-02 19:46:33 -08:00
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private void SyncLocalAccel()
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{
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if (_thrusterModel != null)
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{
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AccelerationVariableSyncer.Value = _thrusterModel.GetLocalAcceleration();
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}
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}
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2022-02-24 22:04:54 -08:00
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}
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