quantum-space-buddies/QSB/QuantumUNET/QSBClientAuthorityMessage.cs

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using UnityEngine.Networking;
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namespace QSB.QuantumUNET
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{
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internal class QSBClientAuthorityMessage : MessageBase
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{
public override void Deserialize(NetworkReader reader)
{
netId = reader.ReadNetworkId();
authority = reader.ReadBoolean();
}
public override void Serialize(NetworkWriter writer)
{
writer.Write(netId);
writer.Write(authority);
}
public NetworkInstanceId netId;
public bool authority;
}
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}