quantum-space-buddies/QSB/QuantumSync/Messages/QuantumShuffleMessage.cs

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using QSB.WorldSync.Events;
using QuantumUNET.Transport;
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using System;
using System.Linq;
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namespace QSB.QuantumSync.Messages
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{
public class QuantumShuffleMessage : WorldObjectMessage
{
public int[] IndexArray { get; set; }
public override void Deserialize(QNetworkReader reader)
{
base.Deserialize(reader);
IndexArray = Array.ConvertAll(reader.ReadBytesAndSize(), Convert.ToInt32);
}
public override void Serialize(QNetworkWriter writer)
{
base.Serialize(writer);
var temp = IndexArray.Select(x => (byte)x).ToArray();
writer.WriteBytesAndSize(temp, temp.Length);
}
}
}