2021-01-31 16:14:17 +00:00
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using OWML.Common;
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using OWML.Utils;
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2021-02-14 12:47:40 +00:00
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using QSB.Events;
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2021-01-05 15:56:14 +00:00
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using QSB.Player;
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2021-01-03 16:09:58 +00:00
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using QSB.QuantumSync.WorldObjects;
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2021-01-31 16:14:17 +00:00
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using QSB.Utility;
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2020-12-31 12:10:55 +00:00
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using QSB.WorldSync;
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2020-12-22 21:39:53 +00:00
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using System.Collections.Generic;
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2021-01-18 12:33:07 +00:00
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using System.Linq;
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2021-01-05 15:56:14 +00:00
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using System.Reflection;
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2020-12-22 21:39:53 +00:00
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using UnityEngine;
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namespace QSB.QuantumSync
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{
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internal class QuantumManager : MonoBehaviour
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{
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public static QuantumManager Instance { get; private set; }
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2021-02-18 15:36:11 +00:00
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public Dictionary<Shape[], VisibilityTracker> _shapesToTrackers = new Dictionary<Shape[], VisibilityTracker>();
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public Dictionary<VisibilityObject, List<VisibilityTracker>> _objectToTrackers = new Dictionary<VisibilityObject, List<VisibilityTracker>>();
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public QuantumShrine Shrine;
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public bool IsReady;
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public void Awake()
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{
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Instance = this;
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2021-01-31 16:14:17 +00:00
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QSBSceneManager.OnUniverseSceneLoaded += RebuildQuantumObjects;
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2020-12-22 21:39:53 +00:00
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}
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2021-01-31 16:14:17 +00:00
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public void OnDestroy() => QSBSceneManager.OnUniverseSceneLoaded -= RebuildQuantumObjects;
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2020-12-23 22:43:05 +00:00
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2021-01-31 16:14:17 +00:00
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public void RebuildQuantumObjects(OWScene scene)
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{
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DebugLog.DebugWrite("Rebuilding quantum objects...", MessageType.Warning);
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2021-02-18 15:36:11 +00:00
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QSBWorldSync.Init<QSBSocketedQuantumObject, SocketedQuantumObject>();
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QSBWorldSync.Init<QSBMultiStateQuantumObject, MultiStateQuantumObject>();
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QSBWorldSync.Init<QSBQuantumSocket, QuantumSocket>();
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QSBWorldSync.Init<QSBQuantumShuffleObject, QuantumShuffleObject>();
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2021-01-26 14:07:17 +00:00
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if (scene == OWScene.SolarSystem)
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{
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Shrine = Resources.FindObjectsOfTypeAll<QuantumShrine>().First();
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}
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var visibilityObjects = Resources.FindObjectsOfTypeAll<VisibilityObject>().Where(
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x => x != null
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&& x.GetValue<VisibilityTracker[]>("_visibilityTrackers") != null
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&& x.GetValue<VisibilityTracker[]>("_visibilityTrackers")?.Length != 0);
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var trackers = Resources.FindObjectsOfTypeAll<VisibilityTracker>();
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foreach (var tracker in trackers)
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{
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if (tracker.GetType() != typeof(ShapeVisibilityTracker))
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{
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continue;
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}
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var shapes = tracker.GetValue<Shape[]>("_shapes");
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if (shapes == null)
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{
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continue;
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}
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_shapesToTrackers.Add(shapes, tracker);
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var visibilityObject = visibilityObjects.FirstOrDefault(x => x.GetValue<VisibilityTracker[]>("_visibilityTrackers").Contains(tracker));
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if (visibilityObject == null)
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{
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continue;
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}
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if (_objectToTrackers.ContainsKey(visibilityObject))
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{
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_objectToTrackers[visibilityObject].Add(tracker);
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}
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else
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{
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_objectToTrackers.Add(
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visibilityObject,
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new List<VisibilityTracker>()
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{
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tracker
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});
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}
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}
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2021-02-09 11:01:21 +00:00
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IsReady = true;
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2020-12-22 21:39:53 +00:00
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}
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2021-02-14 12:47:40 +00:00
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public void CheckExistingPlayers()
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{
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DebugLog.DebugWrite("Checking quantum objects for non-existent players...", MessageType.Info);
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var quantumObjects = QSBWorldSync.GetWorldObjects<IQSBQuantumObject>().ToList();
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for (var i = 0; i < quantumObjects.Count; i++)
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{
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var obj = quantumObjects[i];
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if (!QSBPlayerManager.PlayerExists(obj.ControllingPlayer))
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{
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var idToSend = obj.IsEnabled ? QSBPlayerManager.LocalPlayerId : 0u;
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QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, i, idToSend);
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}
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}
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}
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public void OnRenderObject()
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{
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if (!QSBCore.HasWokenUp || !QSBCore.DebugMode || !QSBCore.ShowLinesInDebug)
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{
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return;
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}
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2021-01-18 12:33:07 +00:00
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2021-01-26 14:07:17 +00:00
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if (Shrine != null)
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{
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Popcron.Gizmos.Sphere(Shrine.transform.position, 10f, Color.magenta);
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}
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}
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public static bool IsVisibleUsingCameraFrustum(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
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{
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return tracker.gameObject.activeInHierarchy
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&& QSBPlayerManager.GetPlayerCameras(!ignoreLocalCamera)
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.Any(x => (bool)tracker.GetType()
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.GetMethod("IsInFrustum", BindingFlags.NonPublic | BindingFlags.Instance)
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.Invoke(tracker, new object[] { x.GetFrustumPlanes() }));
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}
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public static bool IsVisible(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
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{
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return tracker.gameObject.activeInHierarchy
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&& IsVisibleUsingCameraFrustum(tracker, ignoreLocalCamera)
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&& QSBPlayerManager.GetPlayerCameras(!ignoreLocalCamera)
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.Any(x => VisibilityOccluder.CanYouSee(tracker, x.mainCamera.transform.position));
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}
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2021-02-18 10:34:35 +00:00
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public int GetId(IQSBQuantumObject obj)
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=> QSBWorldSync
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.GetWorldObjects<IQSBQuantumObject>()
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.ToList()
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.IndexOf(obj);
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public IQSBQuantumObject GetObject(int id)
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=> QSBWorldSync
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.GetWorldObjects<IQSBQuantumObject>()
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.ToList()[id];
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2020-12-22 21:39:53 +00:00
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}
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2020-12-23 10:43:13 +00:00
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}
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