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374 B
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2021-03-30 17:28:05 +01:00
using QuantumUNET.Transport;
namespace QSB.Messaging
{
public class BoolMessage : PlayerMessage
{
public bool Value;
public override void Deserialize(QNetworkReader reader)
{
base.Deserialize(reader);
Value = reader.ReadBoolean();
}
public override void Serialize(QNetworkWriter writer)
{
base.Serialize(writer);
writer.Write(Value);
}
}
}