quantum-space-buddies/QSB/QuantumSync/WorldObjects/QSBQuantumState.cs

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using QSB.WorldSync;
namespace QSB.QuantumSync.WorldObjects
{
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internal class QSBQuantumState : WorldObject<QuantumState>
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{
public bool IsMeantToBeEnabled;
public void SetVisible(bool visible)
{
IsMeantToBeEnabled = visible;
AttachedObject.SetVisible(visible);
}
public override bool ShouldDisplayDebug() => false;
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}
}