quantum-space-buddies/QSB/Player/PlayerInfoParts/Animation.cs

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using QSB.Animation.Player;
using QSB.Animation.Player.Thrusters;
using QSB.PlayerBodySetup.Remote;
namespace QSB.Player;
public partial class PlayerInfo
{
public bool Visible => IsLocalPlayer || _ditheringAnimator == null || _ditheringAnimator.FullyVisible;
public AnimationSync AnimationSync { get; }
public JetpackAccelerationSync JetpackAcceleration { get; set; }
internal QSBDitheringAnimator _ditheringAnimator;
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public DreamWorldSpawnAnimator DreamWorldSpawnAnimator { get; set; }
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public RemotePlayerFluidDetector FluidDetector { get; set; }
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}