quantum-space-buddies/FizzySteamworks/IClient.cs

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262 B
C#
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2023-06-10 01:23:40 +00:00
namespace Mirror.FizzySteam
{
public interface IClient
{
bool Connected { get; }
bool Error { get; }
void ReceiveData();
void Disconnect();
void FlushData();
void Send(byte[] data, int channelId);
}
}