quantum-space-buddies/QSB/ElevatorSync/ElevatorEvent.cs

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using QSB.Events;
using QSB.Messaging;
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using QSB.WorldSync;
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namespace QSB.ElevatorSync
{
public class ElevatorEvent : QSBEvent<ElevatorMessage>
{
public override MessageType Type => MessageType.Elevator;
public override void SetupListener()
{
GlobalMessenger<ElevatorDirection, string>.AddListener(EventNames.QSBStartLift, (direction, elevatorName) => SendEvent(CreateMessage(direction, elevatorName)));
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}
private ElevatorMessage CreateMessage(ElevatorDirection direction, string elevatorName) => new ElevatorMessage
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{
SenderId = PlayerRegistry.LocalPlayer.NetId,
Direction = direction,
ElevatorName = elevatorName
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};
public override void OnReceiveRemote(ElevatorMessage message)
{
if (!IsInUniverse || message.SenderId == PlayerRegistry.LocalPlayer.NetId)
{
return;
}
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WorldRegistry.GetObject<QSBElevator>(message.ElevatorName).RemoteCall(message.Direction);
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}
}
}