2022-09-22 13:02:40 +01:00
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using Cysharp.Threading.Tasks;
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using QSB.EchoesOfTheEye.WineCellar.WorldObjects;
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2022-09-22 13:02:40 +01:00
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using QSB.WorldSync;
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using System.Threading;
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namespace QSB.EchoesOfTheEye.WineCellar;
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2023-07-28 19:30:57 +01:00
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public class WineCellarManager : WorldObjectManager
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{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override bool DlcOnly => true;
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2022-09-22 09:53:46 -07:00
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
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=> QSBWorldSync.Init<QSBWineCellarSwitch, WineCellarSwitch>();
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}
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