2022-01-28 20:49:07 -08:00
|
|
|
|
using Cysharp.Threading.Tasks;
|
|
|
|
|
using QSB.Anglerfish.WorldObjects;
|
2022-01-25 02:13:48 -08:00
|
|
|
|
using QSB.Utility;
|
2021-11-09 17:56:45 -08:00
|
|
|
|
using QSB.WorldSync;
|
2021-12-23 17:07:29 -08:00
|
|
|
|
using System.Collections.Generic;
|
2022-01-28 20:49:07 -08:00
|
|
|
|
using System.Threading;
|
2021-11-09 17:56:45 -08:00
|
|
|
|
|
2022-02-24 22:04:54 -08:00
|
|
|
|
namespace QSB.Anglerfish;
|
|
|
|
|
|
|
|
|
|
public class AnglerManager : WorldObjectManager
|
2021-11-09 17:56:45 -08:00
|
|
|
|
{
|
2022-02-25 00:25:24 -08:00
|
|
|
|
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
|
2021-12-20 18:41:12 -08:00
|
|
|
|
|
2022-02-24 22:04:54 -08:00
|
|
|
|
public static readonly List<AnglerfishController> Anglers = new();
|
2021-12-13 23:37:21 -08:00
|
|
|
|
|
2022-02-24 22:04:54 -08:00
|
|
|
|
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
|
|
|
|
|
{
|
|
|
|
|
Anglers.Clear();
|
|
|
|
|
Anglers.AddRange(QSBWorldSync.GetUnityObjects<AnglerfishController>().SortDeterministic());
|
|
|
|
|
QSBWorldSync.Init<QSBAngler, AnglerfishController>(Anglers);
|
2021-11-09 17:56:45 -08:00
|
|
|
|
}
|
2022-02-24 22:04:54 -08:00
|
|
|
|
}
|