quantum-space-buddies/QSB/CampfireSync/Patches/CampfirePatches.cs

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using QSB.CampfireSync.WorldObjects;
using QSB.Events;
using QSB.Patches;
using QSB.WorldSync;
namespace QSB.CampfireSync.Patches
{
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internal class CampfirePatches : QSBPatch
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{
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
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public override void DoPatches() => Prefix(nameof(Campfire_OnPressInteract));
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public static bool Campfire_OnPressInteract(Campfire __instance, Campfire.State ____state)
{
var qsbCampfire = QSBWorldSync.GetWorldFromUnity<QSBCampfire, Campfire>(__instance);
if (____state == Campfire.State.LIT)
{
qsbCampfire.StartRoasting();
}
else
{
qsbCampfire.SetState(Campfire.State.LIT);
QSBEventManager.FireEvent(EventNames.QSBCampfireState, qsbCampfire.ObjectId, Campfire.State.LIT);
Locator.GetFlashlight().TurnOff(false);
}
return false;
}
}
}