quantum-space-buddies/FizzySteamworks/IServer.cs

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316 B
C#
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2023-06-10 01:23:40 +00:00
namespace Mirror.FizzySteam
{
public interface IServer
{
void ReceiveData();
void Send(int connectionId, byte[] data, int channelId);
void Disconnect(int connectionId);
void FlushData();
string ServerGetClientAddress(int connectionId);
void Shutdown();
}
}