quantum-space-buddies/QSB/Utility/Popcron.Gizmos/Drawer.cs

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using System;
using System.Collections.Generic;
using UnityEngine;
namespace Popcron
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{
public abstract class Drawer
{
private static Dictionary<Type, Drawer> typeToDrawer = null;
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public abstract int Draw(ref Vector3[] buffer, params object[] args);
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public Drawer()
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{
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}
public static Drawer Get<T>() where T : class
{
//find all drawers
if (typeToDrawer == null)
{
typeToDrawer = new Dictionary<Type, Drawer>
{
//add defaults
{ typeof(CubeDrawer), new CubeDrawer() },
{ typeof(LineDrawer), new LineDrawer() },
{ typeof(PolygonDrawer), new PolygonDrawer() },
{ typeof(SquareDrawer), new SquareDrawer() },
{ typeof(FrustumDrawer), new FrustumDrawer() }
};
}
return typeToDrawer.TryGetValue(typeof(T), out var drawer)
? drawer
: null;
}
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}
}