quantum-space-buddies/QSB/Player/PlayerSyncObject.cs

12 lines
377 B
C#
Raw Normal View History

2020-12-04 22:14:53 +00:00
using QuantumUNET;
2020-11-03 21:33:48 +00:00
namespace QSB.Player
{
2020-12-02 21:29:53 +00:00
public abstract class PlayerSyncObject : QSBNetworkBehaviour
{
public uint AttachedNetId => GetComponent<QSBNetworkIdentity>()?.NetId.Value ?? uint.MaxValue;
public uint PlayerId => this.GetPlayerOfObject();
public uint PreviousPlayerId { get; set; }
public PlayerInfo Player => QSBPlayerManager.GetPlayer(PlayerId);
}
2020-12-03 08:28:05 +00:00
}