2022-08-16 06:17:50 +00:00
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.AuthoritySync;
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2022-08-16 06:34:12 +00:00
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public static class IAuthWorldObject_Extensions
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2022-08-16 06:17:50 +00:00
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{
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/// <summary>
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/// try and gain authority over the object
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/// </summary>
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2022-08-17 00:32:33 +00:00
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public static void RequestOwnership(this IAuthWorldObject @this)
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2022-08-16 06:17:50 +00:00
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{
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2022-08-17 00:32:33 +00:00
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if (@this.Owner != 0)
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2022-08-16 06:17:50 +00:00
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{
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return;
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}
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2022-08-17 00:32:33 +00:00
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@this.SendMessage(new AuthWorldObjectMessage(QSBPlayerManager.LocalPlayerId));
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2022-08-16 06:17:50 +00:00
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}
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/// <summary>
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/// release authority over the object,
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/// potentially to giving it to someone else
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/// </summary>
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2022-08-17 00:32:33 +00:00
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public static void ReleaseOwnership(this IAuthWorldObject @this)
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2022-08-16 06:17:50 +00:00
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{
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2022-08-17 00:32:33 +00:00
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if (@this.Owner != QSBPlayerManager.LocalPlayerId)
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2022-08-16 06:17:50 +00:00
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{
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return;
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}
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2022-08-17 00:32:33 +00:00
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@this.SendMessage(new AuthWorldObjectMessage(0));
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2022-08-16 06:17:50 +00:00
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}
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}
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