quantum-space-buddies/QSB/QuantumSync/WorldObjects/QSBQuantumSocket.cs

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using OWML.Utils;
using QSB.WorldSync;
namespace QSB.QuantumSync.WorldObjects
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{
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internal class QSBQuantumSocket : WorldObject<QuantumSocket>
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{
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public override void Init(QuantumSocket quantumSocket, int id)
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{
ObjectId = id;
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AttachedObject = quantumSocket;
AttachedObject.GetType().SetValue("_randomYRotation", false);
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}
}
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}