quantum-space-buddies/QSB/TransformSync/PlayerCameraSync.cs

49 lines
1.2 KiB
C#
Raw Normal View History

2020-12-11 23:13:32 +00:00
using QSB.EventsCore;
2020-11-03 21:33:48 +00:00
using QSB.Player;
2020-08-10 17:24:28 +00:00
using QSB.Tools;
2020-08-24 14:51:12 +00:00
using QSB.Utility;
2020-12-12 18:14:04 +00:00
using System.Linq;
using UnityEngine;
namespace QSB.TransformSync
{
2020-12-02 21:29:53 +00:00
public class PlayerCameraSync : TransformSync
{
2020-12-12 18:14:04 +00:00
protected void Start()
{
var lowestBound = QSBPlayerManager.GetSyncObjects<PlayerTransformSync>().Where(x => x.NetId.Value < NetId.Value).OrderBy(x => x.NetId.Value).Last();
NetIdentity.SetRootIdentity(lowestBound.NetIdentity);
}
2020-12-02 21:29:53 +00:00
protected override Transform InitLocalTransform()
{
var body = Locator.GetPlayerCamera().gameObject.transform;
2020-12-02 21:29:53 +00:00
Player.Camera = body.gameObject;
2020-12-02 21:29:53 +00:00
Player.IsReady = true;
GlobalMessenger<bool>.FireEvent(EventNames.QSBPlayerReady, true);
DebugLog.DebugWrite("PlayerCameraSync init done - Request state!");
GlobalMessenger.FireEvent(EventNames.QSBPlayerStatesRequest);
2020-08-10 10:45:24 +00:00
2020-12-02 21:29:53 +00:00
return body;
}
2020-12-02 21:29:53 +00:00
protected override Transform InitRemoteTransform()
{
var body = new GameObject("RemotePlayerCamera");
2020-12-02 21:29:53 +00:00
PlayerToolsManager.Init(body.transform);
2020-12-02 21:29:53 +00:00
Player.Camera = body;
2020-12-02 21:29:53 +00:00
return body.transform;
}
2020-12-02 21:29:53 +00:00
public override bool IsReady => Locator.GetPlayerTransform() != null
&& Player != null
&& QSBPlayerManager.PlayerExists(Player.PlayerId)
&& NetId.Value != uint.MaxValue
&& NetId.Value != 0U;
}
2020-12-03 08:28:05 +00:00
}