quantum-space-buddies/QSB/EchoesOfTheEye/PictureFrameDoors/PictureFrameDoorsManager.cs

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using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.PictureFrameDoors.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.PictureFrameDoors;
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public class PictureFrameDoorsManager : WorldObjectManager
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{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override bool DlcOnly => true;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
{
QSBWorldSync.Init<QSBPictureFrameDoorInterface, PictureFrameDoorInterface>(typeof(GlitchedCodeDoorInterface));
QSBWorldSync.Init<QSBGlitchedCodeDoorInterface, GlitchedCodeDoorInterface>();
}
}