2022-03-12 11:47:44 +00:00
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using Cysharp.Threading.Tasks;
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using QSB.EchoesOfTheEye.EclipseCodeControllers.WorldObjects;
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using QSB.WorldSync;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace QSB.EchoesOfTheEye.EclipseCodeControllers;
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2023-07-28 19:30:57 +01:00
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public class CodeControllerManager : WorldObjectManager
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2022-03-12 11:47:44 +00:00
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{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override bool DlcOnly => true;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
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{
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QSBWorldSync.Init<QSBEclipseCodeController, EclipseCodeController4>();
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}
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}
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