quantum-space-buddies/QSB/EchoesOfTheEye/LightSensorSync/WorldObjects/QSBLightSensor.cs

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using QSB.WorldSync;
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using System;
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namespace QSB.EchoesOfTheEye.LightSensorSync.WorldObjects;
internal class QSBLightSensor : WorldObject<SingleLightSensor>
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{
public bool IlluminatedByLocal;
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public Action OnDetectLocalLight;
public Action OnDetectLocalDarkness;
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public override void SendInitialState(uint to) { }
}