quantum-space-buddies/QSB/MessagesCore/ToggleMessage.cs

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using UnityEngine.Networking;
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namespace QSB.Messaging
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{
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public class ToggleMessage : PlayerMessage
{
public bool ToggleValue { get; set; }
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public override void Deserialize(NetworkReader reader)
{
base.Deserialize(reader);
ToggleValue = reader.ReadBoolean();
}
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public override void Serialize(NetworkWriter writer)
{
base.Serialize(writer);
writer.Write(ToggleValue);
}
}
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}